Summary and Info
This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment; adaptive generation of dilemma-based interactive narratives; computational intelligence in racing games; evolutionary algorithms for board game players with domain knowledge; the ChessBrain project; electronic market games; EVE s entropy; capturing player enjoyment in computer games.
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Advanced Intelligent Paradigms in Computer Games (Studies in Computational Intelligence) 0 out of 5 stars based on 0 ratings.