Summary and Info
This book introduces the reader to C++ via computer graphics - the perfect example to illustrate the object-oriented programming features of C++. It is based around a central theme - computer graphics and the development of 'real' object-oriented tools for graphical modelling. It demonstrates and shows how to apply the syntax and features of C++ as well as explaining the theory. No previous knowledge of C++ is assumed and all graphical applications are explained throughout the text. The more advanced features and applications of C++ are covered in the second part of the book. The breadth of coverage is such that all those from novice programmer through to those wanting to apply object-oriented programming techniques to computational graphical modelling projects will find this book of immense value.
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