Summary and Info
I was about to buy this book when I opened up the contents (by clicking on the cover image) and found in the first chapter that the author uses Cg which is pre-2003 shader technology (this book has a 2004 copyright). I don't want to learn Cg. Since there are no other reviews, I felt that posting this info here would be helpful to others.
I recommend Engel's book Programming Vertex and Pixel Shaders, which also came out in 2004, but at least covers HLSL shader language. I apologize to the author for having to do this.
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Learn Vertex & Pixel Shader Programming with DirectX 9 0 out of 5 stars based on 0 ratings.