Summary and Info
Game design consists of four essential tasks: imagining a game, defining the way that it works, describing its internal elements, and communicating this information to others. This book examines each of these tasks and shows you not only what issues you will need to address in your design, but how to think about games and gameplay. After reading this book, you will have the tools you need to both design many kinds of games and create a professional-quality game design document.
More About the Author
The ampersand is the logogram "&", representing the conjunction word "and". It originated as a ligature of the letters et, Latin for "and".
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