Summary and Info
This book's examples, illustrations and exercises strengthen your understanding of what makes game systems function, and teaches you the skills and tools you need to create a compelling game.
More About the Author
Tracy Fullerton (born June 21, 1965) is an American game designer, educator and writer. She is a Professor and Chair of the USC Interactive Media & Games Division of the USC School of Cinematic Arts and Director of the Game Innovation Lab at USC.
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