Summary and Info
For the most part of this book, its trying to fill its 500 pages with images and function references that are essentially a copy/paste from the freely available DirectX SDK. The book's content is either SDK material or completely basic stuff. Even the introductory books that I have read are far more advanced than this one.
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Advanced 3D Game Programming with DirectX 9 (Wordware Game Developer's Library) 0 out of 5 stars based on 0 ratings.