Summary and Info
Chapter 1 introduced the reader to the book by describing what the book will cover, identifying the audience and what the reader should already know, and the recapping the history of control reusability. Chapter 2 introduces the reader to events and event handlers. It also discusses delegates and their comparison to function pointers. Chapter 3 talks about type conversion techniques. It starts with an introduction to the TypeConverterAttribute and then goes into a detailed explanation for implementing a custom TypeConverter derived class. Chapter 4 explains the role and usage of UITypeEditors. It also provides detailed explanations for implementing custom editors. Chapters 5, 6, and 7 dig into Windows Forms control development by describing control layout, data binding, and GDI+. Chapters 8, 9, 10, and 11 discuss Web Forms control development, with topics such as rendering and state management. Chapters 12 and 13 provide the necessary information to implement custom designers. The entire designer architecture is discussed. Chapter 14 discusses control licensing and gives examples of implementing new licensing schemes. Chapters 15 and 16 issue a recap of the entire book by walking through the implementation of a Wizard and Tab control. All aspects of control development, including designer support, are discussed.