Summary and Info
Chapters devoted to each of the five auspices: in-character artifacts, Gifts, rites, lodges and new Auspice Aspects. A Storytelling chapter dedicated to discussing how best to use auspice in your game from both a practical and theoretical perspective, as well as discussion on creating new auspices and new Gifts. A series of Storytelling Adventure System scenes meant to serve as “auspice challenges” – these scenes are bound to different auspices and can be dropped into your games to highlight the importance of one’s moon.
More About the Author
Chuck Wendig is an American author, comic book writer, screenwriter, and blogger. He is best known for his popular online blog Terribleminds, and for his 2015 Star Wars novel Aftermath, which debuted at #4 on The New York Times Best Seller list and #4 on USA Today's best seller list.