Summary and Info
I bought this book 7 years ago when I was trying to get into the industry. I'm a game designer now with six years of experience and I can tell you, this book really had very little to offer. Only part of the book covers actual game design and it doesn't go into much depth; I don't remember reading anything I didn't already know. Game design is a combination of creativity, user psychology and fundamental mechanics but this book seems to treat it almost as if it were a branch of programming that an engineer could pick up with a little extra study. If you want to understand games, study them -dissect what makes some fun and others not. If you want a book that gives an interesting perspective into game design, get Rules of Play.
More About the Author
International Game Developers Association (IGDA) is the professional association for over 12,000 video and computer game developers worldwide.
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