Summary and Info
Game programmers, check out the only book on data structures written especially for you! Described in layman's terms, this book will explain all of the essential data structures that are used in video game programming. It will also go over some of the more advanced and specialized data structures, too. Data Structures for Game Programmers is written in C++, and any special skills required to understand the book will be explained within it. The CD will include source code of the book, compiled demo's of the source, graphical demo code, plus tools such as Visual C++ 5, SDL, STLPort, Paint Shop Pro, and an SDL Primer by Ernest Pazera.
More About the Author
Ron Fenton (born 23 September 1950) is a former Australian rules footballer who played with Footscray in the Victorian Football League (VFL).
Review and Comments
Rate the Book
Data Structures for Game Programmers 0 out of 5 stars based on 0 ratings.