Summary and Info
At the time of Christ, a legendary culture was on the rise in northern Europe. Two millenia later they would be remembered for their reverence of nature, their treatment of women, and their courage in battle. Had they been allowed to expand and grow, they might have had their own Golden Age, and Western culture might be very different today. Instead, they met the Romans, who eventually conquered them all. This magnificent people was the Celts, and this is their story. This volume explores their culture. Find out who they were, what they held holy, the monsters they fought - both real and mythical - why they battled each other, and what gave them joy. In addition to providing tons of detailed material on the Celts, this book allows you to bring them into your d20 campaign. A host of new Character Classes, Feats, Skills, and other special new rules, makes this the definitive book on fantasy role-playing in the Celtic Age. Origins Award Winner - Best Role-Playing Game Supplement 2002!
More About the Author
John R. Phythyon Jr. is a game designer who has worked primarily on role-playing games.
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