Summary and Info
Martin Gardner, as the Master of Mathematical Games and Puzzles, has used his personal exuberance and his fascination with puzzles and magic to entice a wide range of readers into a world of mathematical discovery. As the author of Scientific American's "Mathematical Games" column for 25 years, he gained a large following among puzzlers, magicians, and mathematicians. In the years since then, Gardner has continued to write articles for academic journals and popular magazines. Forty-one of those pieces, never before published in book form, are collected in this volume. Truly a treat for Martin Gardner's many fans, the articles span a wide range of topics. They include games of chance (and why a "computer" will always beat a human player), word ladders and mathematical word play games, tiling puzzles, magic squares, computer and calculator "magic" tricks, and other mathematical puzzles. Providing the tools to furnish our all-too-sluggish minds with an athletic workout, Gardner's problems foster an agility of the mind as they entertain.
More About the Author
Martin Gardner (October 21, 1914 – May 22, 2010) was an American popular mathematics and popular science writer, with interests also encompassing scientific skepticism, micromagic, philosophy, religion, and literature—especially the writings of Lewis Carroll, L.
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